Issue #600 introduced Wonder Woman to an alternate timeline created by the Gods in which Themyscira had been destroyed and the Amazons scattered around the world. In this timeline, Diana is an orphan raised in New York who is learning to cope with her powers. The entire world has forgotten Wonder Woman's existence and the main story of this run was of Diana trying to restore reality even though she does not properly remember it herself. Diana has no memories of her prior adventures as Wonder Woman, recollecting her memories in bits and pieces and receiving different abilities and resources (such as the power of flight and her lasso) during the progression of her adventure. A trio of Death Goddesses called The Morrigan acted as Wonder Woman's main enemies. Diana ultimately defeats the evil goddesses and returns everything back to normal.
She is seen fighting the Metal Men at the beggining of the Movie. Wonder Woman is in charge of the organization of the Intergalactic Games. She is under pressure because she wants to impress the Ambassador Bek so she can get an invitation to spent a week with them, which she think will help in her preparation to be a Queen in the future. During the competition, she races agains Lashina and Bleez in the "Flying with obstacles" game. She wins despite Lashina constant cheating.
^ Callahan, Timothy (November 28, 2011). "When Words Collide: The New 52 First Quarter Review". Comic Book Resources. Archived from the original on September 16, 2012. Retrieved September 16, 2012. What is worth reading? "Wonder Woman," definitely. It's the best of the new 52. Brian Azzarello and Cliff Chiang are telling a clean, poetic story with a strong mythological pull and a fierce warrior of a Wonder Woman.
Athena immediately set Diana on a quest into Hades' realm to free the god Hermes. She descended beneath Doom's Doorway with Wonder Girl (Cassandra Sandsmark) and Ferdinand the Minotaur and was confronted by Zeus' alliance. Ironically, she might not have succeeded but for the machinations of her constant nemesis, Ares. Ares acted as a double agent and gained Zeus' trust, but when the opportunity arose, he killed his uncle Hades and assumed control of the Underworld. Diana then used Hermes' caduceus to revive him. Back on Olympus, Zeus asked for Athena's forgiveness, which she granted. Athena then also restored Diana's sight, but bound it to her own.
Lasso of Truth: The Lasso, also referred to as the Golden Perfect, is a sacred relic of the Amazons and was given to them by the Gods of Olympus. It was bestowed to Wonder Woman when she embarked to Man's World. The Lasso's most known power is to force anyone ensnared by it to speak only the truth. It also possesses a number of other magical abilities. The Lasso is capable of tethering the hearts and minds of the individuals holding it, creating a telepathic link between them, as well as allowing for language translation. It can also be used to bind and ensnare the souls of beings, including even gods, within it. Diana can use the Perfect to locate individuals who share an emotional connection to her. It can also be used to force a biophysical reset of those who have been corrupted by some external influence, such as poisons and toxins or mind control, who are bound by it. Diana is highly proficient at using the Lasso of Truth as both a tool and a weapon, and is capable of easily binding people and objects using it.
Hermes Action Comics #267 (August 1960) Hermes is the Messenger of the Gods, and the God of Thievery, Speed, Travel, and Commerce who is based on the god of the same name. Post-Crisis, Hermes was one of Wonder Woman's earliest allies. He was eventually killed by Circe during the War of the Gods, but Wonder Woman freed him much later from Tartarus. In the New 52, the bird-like Hermes was a close ally to Wonder Woman and aided in protecting Zeke, the reincarnation of Zeus. Post-Rebirth, Hermes took the form of a tortoise and aided Wonder Woman alongside several other gods.