^ Lyons, Charles. "Suffering Sappho! A Look at the Creator & Creation of Wonder Woman". Comic Book Resources. Archived from the original on January 19, 2013. Retrieved August 23, 2006. Maxwell Charles Gaines, then publisher of All-American Comics, saw the interview and offered Marston a job as an educational consultant to All-American and sister company DC Comics.
I can tell that this story was supposed to have a lot of pathos to it, but I just wasn't feeling it. I couldn't feel.much for Jason, he's been such a twit since he appeared, it is hard to feel for WW and her relationship with him, such as it is. The whole story was pretty meh, honestly. The art was good most of the time, and there were some really fantastic individual p ...more
John is a long-time pop culture fan, comics historian, and blogger. He is currently the Editor-in-Chief at Comics Nexus. Prior to being EIC he has produced several column series including DEMYTHIFY, NEAR MINT MEMORIES and the ONE FAN'S TRIALS at the Nexus plus a stint at Bleeding Cool producing the COMICS REALISM column. As BabosScribe, John is active on his twitter account, his facebook page and welcomes any and all feedback. Bring it on!
Who are the Dark Gods, and what is it they want? We don't actually see them in the issue; the only glimpse we have of them so far is on the cover. They look mighty and regal, and they certainly look dangerous. We don't yet know where exactly they come from, but the issue's advanced solicit description does confirm that they have arrived in the wake of Dark Nights: Metal, and that they are part of new secrets of the cosmos -- secrets that have just been unveiled. Already, we have seen that they are able to affect the minds of the masses, and turn them against their own kind. And this is only the start.
Marc DiPaolo introduces us to Wonder Woman's creator and history and he demonstrates how she is a "WWII veteran, a feminist icon, and a sex symbol" all throughout her "career". Wonder Woman stars in multiple films and is most commonly known for her red, white and blue one piece, and her tall, sexy assertiveness. What many people don't know is that she is a big part of history in the comic and superhero world because of how her character influences real life people of all ages, sexes, ethnicities, and races. "Marston created the comic book character Wonder Woman to be both strong and sexy, as a means of encouraging woman to emulate her unapologetic assertiveness." Charlotte Howell notes in her essay titled "'Tricky' Connotations: Wonder Woman as DC's Brand Disruptor" that Wonder Woman is, "inherently disruptive to masculine superhero franchise branding because, according to her creator William Moulton Marston, she was intended to be 'psychological propaganda for the new type of woman who, [he] believe[d], should rule the world.'"
Wonder Woman is trained in the a variety of martial arts, making her a master of unarmed and armed combat (even proving adept with pistols). Before Flashpoint Batman considered Diana the best melee fighter on the planet, even putting her ahead of Superman, due to the combination of her power and the depth of her training. Even when depowered, she is on par with some of the best hand-to-hand combatants in the DC Universe.
Wonder Woman's character was created during World War II; the character in the story was initially depicted fighting Axis military forces as well as an assortment of colorful supervillains, although over time her stories came to place greater emphasis on characters, deities, and monsters from Greek mythology. Many stories depicted Wonder Woman rescuing herself from bondage, which defeated the "damsels in distress" trope that was common in comics during the 1940s. In the decades since her debut, Wonder Woman has gained a cast of enemies bent on eliminating the Amazon, including classic villains such as Ares, Cheetah, Doctor Poison, Circe, Doctor Psycho, and Giganta, along with more recent adversaries such as Veronica Cale and the First Born. Wonder Woman has also regularly appeared in comic books featuring the superhero teams Justice Society (from 1941) and Justice League (from 1960).